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Yeah, we will!  Right now none of them are complete, and we need to figure out the best way to make high fidelity gifs out of them.

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Hiya, our animations are done in Spine. The game engine/framework we're using is libGDX, which has a spine runtime, but so do Unity and Unreal Engine. There's a bunch of good free tutorials floating around out there for it!

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maybe you can try using APNG? its like a gif but using the PNG format 

and i just realized this is from 4 years ago, god i need to sleep