Yeah, we will! Right now none of them are complete, and we need to figure out the best way to make high fidelity gifs out of them.
Hiya, our animations are done in Spine. The game engine/framework we're using is libGDX, which has a spine runtime, but so do Unity and Unreal Engine. There's a bunch of good free tutorials floating around out there for it!
maybe you can try using APNG? its like a gif but using the PNG format
and i just realized this is from 4 years ago, god i need to sleep