It affects the title screen and the Kitsune (she has a valentine's day skin). If you want to see it any time, you can set your computer clock to February 14th!
Majalis
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Recent community posts
Yeah, it's a similar situation to octopus -> octopodes/octopi/octopuses. There's the native English pluralization (octopuses), the Greek pluralization since "octa" and "pous" are Greek words meaning "eight" and "foot" respectively - and the Latin pluralization, since English borrowed octopus from Latin, not Greek, which is why octopi is the older pluralization in English. I've also heard it said that "polypus" (many feet) was the name for the creature in ancient Greek, but I've also seen it said that was the name for it in classical Latin as well, so who knows.
Yeah, we plan on having a way to see hints for what you're missing still once we consolidate the logic around what constitutes a "scene" or a particular art or animation set. Basically exactly what you're saying there - being able to select an art or animation and toggle on or off the cage variant, or the cumming variant, etc. We have a tool like that on the development side, but getting it in game is a task we have on our plate - once that's in, the gallery won't just be open like it is now.
Heya, yeah, enemies move randomly - the Smart AI in the options changes this, but it's still in the works, as it produces enemies that are a little too smart, including doing things like stalling you in grapples forever rather than lose. We're working on a version of the AI system that knows how to grapple and when to grapple, but isn't so brutally effective at it all the time.