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That was one of the most well made games i have personally played (and one of the hardest). The aesthetics / sfx and animations were really really well made and are fitting, combat is fun and has you on your toes, how many times was i just jumping on the enemy dash just to think of my next move. Only complaint is that the rewind mechanic is not the protagonist.. of the game meaning that without it the game wouldnt completely change. But other than that i had a lot of fun playing Spectral Ninja :)

Yeah I kinda agree, I definitely should've made it more impactful. It was supposed to create an explosion as well when you rewind but I kinda ran out of time for that. The cooldown should've been lower as well.