The idea for this one seems pretty good, and it fits the themes well. I like the in-game graphics, they look great!
From a game-play standpoint, I had a hard time figured out what I was doing. I made it into the fall, but then starved. I sort of fumbled my way through it click on things and getting reactions, but never quite understood all the mechanics.
Maybe tool tips on the UI so I know what button to press and when, or maybe a more detailed tutorial could help. As this is a prototype, I could see this becoming really cool with more work! Nice job!