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(+1)

I really liked the puzzle mechanics and the idea in general. The game is fun and do its job. I just have some points: the character could have more friction, so he wont be slidind in the ground. And the red blocks could have more "danger" into it. Like, if they were in a light red, more vivid or have some texture that reminds me danger (lava, with yellows, oranges and reds, for example). One more thing is that we dont have a menu, so I played and quit it. Its a good thing to have in a game. But it doesnt change my experience. I really liked your game, and you guys did a great job. The art with the name is AWESOME and the tutorial image is beautiful too!

We're glad you liked it. Getting the movement of the player right was one of most difficult aspects of the game  and I agree it ended up feeling a little slippery. We ran out of time to make the menu, but it definitely would have been nice. Thank you for your feedback.