Well its not a bad game per se, but this game has the problem of several platformers in the jam so far, which is that the "rewind" mechanic has nothing to do with rewinding time, but to just tell a platform to move in the opposite direction, that isn't rewinding, its just remote control at best.
- The death rays are pretty unforgiving for a puzzle game
- Collisions are a bit wonky, you can clip through a moving platform when its rewinding
- The puzzles themselves are fine, not really outstanding or anything but decent
- Aesthetic and sound design are great