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Amazing game. Might be one of the best implementation I've seen of time travel puzzles. Really cool aesthetics and music. If you it turn it into a full game with some quality of life mechanics (such as fast forwarding), I'd certainly buy it. Btw, how did you record the movement of the minions? I'm guessing you stored the positions in an array and then interpolated between them to have a smooth movement?

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Thanks a lot, really glad you enjoyed it! I simply saved the position of the minion every fixed update and then loaded it during the playback, there was no need to perform any interpolation.