Really enjoyed the whole presentation of the game. Not sure about gameplay though, not being able to switch sides manually complicates everything.
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For this game, we wanted the difficulty to be the charm of the game so it would come naturally for the game to have a frustratingly punishing movement mechanic similar to the gameplay of Getting Over It or Jump King, our two main inspirations for the game. Despite your frustrations, we thank you for taking your time with the game and appreciating its visuals. Thank you Heizee!