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The game is great and the controller is amesome do you have tips to make a good platformer controller like this

please rate my game

Thx! My system is floating point based and uses the edges of AABBs to calculate where to place the player when overlapping, but this article is a super helpful place to start: https://medium.com/@MattThorson/celeste-and-towerfall-physics-d24bd2ae0fc5.