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The Good:

  • Menu screens - good job on implementing a working level selection screen. Also nice that you've created a shop system, which is pretty hard to do in a short span of time
  • Art - also congratulations on creating the art assets and audio yourself. It's extra hard to create the entire game from scratch
  • Level design - you designed the levels well with the features that you implemented

Could Improve:

  • Variety - I didn't see much variety in the game. All of the levels used the same simple mechanics. Would've been nice if there were more game elements
  • Clarity - It's kinda hard to figure out the controls at the beginning, what all of the buttons do, and the font is a bit too bold, makes it hard to read
  • Movement - it was a bit hard to move around. Sometimes I'd get stuck on the cassettes and wasn't able to collect them unless I used up a life. I also just wasn't able to jump sometimes when it was critical to

I think this game is a solid start, but it's still lacking in some areas. I would focus on making the font more readable and adding more variety to increase playtime and replayability. Either way, well done on making it in only 1 week.