The Good:
- Story and dialogue - I like games with stories and this one definitely made the game more immersive, while supporting the theme of the jam. It was also nice that there was a lot of different dialogue that changed with the situation
- Art and sound - good job on making everything from scratch. I especially liked the variety of characters
- Theme - the story and the gameplay supported the theme, and it was clear the game was created for this jam
Could Improve:
- Polish - the game didn't feel very complete to me. The collision boxes were too big, the player could appear on top of and behind different objects in a weird manner, and the movement of the characters was all over the place
- Clarity - most of the time I wasn't sure what I was supposed to do. I think that adding clear objectives the player can follow (e.g. look for the truck) and making interactive objects distinguishable from everything else would've gone a long way to make the game more enjoyable
- Map size - the map was just too big, and there was a lot of aimless walking. A big chunk of it was just unnecessary. There's a lot of things you could change to improve it:
- Simply remove some of the map
- Increase movement speed or add a sprint key
- Zoom out the camera a bit
Overall:
It seems a lot of hard work was poured into this game. It was a big project, so it's understandable some parts weren't polished. It was a cool experience, but I'd recommend cutting down on the unnecessary playtime when the player is just aimlessly wandering about, trying to interact with objects that aren't interactive.