The Good:
- Menu - good job for creating a main menu where I can select which level I want to play and tweak the music volume
- Clarity - it was clear and easy to understand the controls and objectives with the help of the tutorial
- Design - the levels could be beat in different ways. It was fun and challenging trying to complete them
- Art - the art is really good and fit for the game. There was a lot of different decorations so the levels always felt unique
Could Improve:
- Way to restart - it was frustrating to wait for the level to fail after I messed up, and knew I had to start over
- Variety - the gameplay loop of having to pick up cards to open doors got tiring pretty quickly. In the tutorial you showed a type of card that could open both doors. Would've been nice if something like that was used
- Small bug - there's a bug where you can fail the level and win at the same time. I suggest preventing the fail screen from showing after the player has already won
Overall:
A really enjoyable and well designed game. It's missing some quality of life features, but it's one of the best games I've played so far from the jam.