Redeeming qualities that I find in your game were mostly superficial like the effort to change the facesets and the movement of the slimes. The concept of the slime lord boss is an interesting one, so I give props where due.
Also, I guess I didn't check the cracks for that advantage considering what I said. The mapping didn't encourage much exploration and the movement speed isn't helping me much for that.
Honestly, I do apologize that you think I would virtually see no redeeming qualities whatsoever considering that you worked insanely hard for this. But my thoughts for the most part were honest. I guess I played so many games that maybe some of the good qualities I often missed in the tracks while playing yours. Considering I played yours near the end and I've played so many games with a lot of expectations shifting here and there.
Regardless, I'm humbled by your response. Thank you.