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Here are all of my thoughts:

What I liked:

- The controls (except for one aspect, which we'll get to) are incredibly tight, polished, and satisfying.

- The art and audio are all pretty awesome -- nothing much to say there.

- Avoiding all the older versions of myself was an incredible rush, and some of the most tense, exciting platforming I've done in this whole jam.

- The dash is a super satisfying and cool mechanic, even if I didn't find myself using it all that much.

What I think could be improved:

- Does this game teach that there's a double jump? Because I didn't realize that until several levels in.

- The wall-jumping mechanic. The way it causes friction with the wall really messed with some of my jumps (mainly where I was trying to get over a wall, but just ended up sticking to it), and often got me killed in a way that felt unfair. The wall jump itself feels very underpowered, so I almost never (intentionally) used it. I can't understate this part, because it really hurt the flow of the rest of the game for me.

- The difficulty progression is a little iffy. Certain levels would be much easier than the ones that came before it, which I found a little odd.

- A restart button would have been helpful.


I know this may sound like kind of a negative review, but I really did enjoy the game! It was a ton of fun overall. It just has a few issues that, for me, kept it from feeling truly like the awesome platformer that it's so close to being.

Thank you so much for the feedback! It is always appreciated, and we'll look into those small improvements.
I am glad you enjoyed the game!