Here are all of my thoughts:
What I liked:
- The controls (except for one aspect, which we'll get to) are incredibly tight, polished, and satisfying.
- The art and audio are all pretty awesome -- nothing much to say there.
- Avoiding all the older versions of myself was an incredible rush, and some of the most tense, exciting platforming I've done in this whole jam.
- The dash is a super satisfying and cool mechanic, even if I didn't find myself using it all that much.
What I think could be improved:
- Does this game teach that there's a double jump? Because I didn't realize that until several levels in.
- The wall-jumping mechanic. The way it causes friction with the wall really messed with some of my jumps (mainly where I was trying to get over a wall, but just ended up sticking to it), and often got me killed in a way that felt unfair. The wall jump itself feels very underpowered, so I almost never (intentionally) used it. I can't understate this part, because it really hurt the flow of the rest of the game for me.
- The difficulty progression is a little iffy. Certain levels would be much easier than the ones that came before it, which I found a little odd.
- A restart button would have been helpful.
I know this may sound like kind of a negative review, but I really did enjoy the game! It was a ton of fun overall. It just has a few issues that, for me, kept it from feeling truly like the awesome platformer that it's so close to being.