For a 2 minute one and done experience, this was quite a journey. The spawning mechanics for the mannequins was a little bit janky, but after a bit of getting used to, it created a creepy sprint to the finish.
Maybe in the furture include a little more build-up, encouraging less mannequins and less mobile mannqeuins before the room of certain death would be a nice touch to improve the length and get the player accustomed to utilizing the camera.
Few more thoughts and ramblings located in the video below.