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rabbytt

143
Posts
100
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A member registered Jun 06, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing!

(1 edit)

Thanks for playing! It seems like you weren't able to interact with the "survey" during gameplay? If that's the case then I can look into fixing that

(1 edit)

Just uploaded a potentially fixed version - if anyone experiences any more issues with the mic feature please let me know

Still alive and kicking for sure! Looks like you experienced a bug with the mic - the mic is part of gameplay and the icon should light up white when it detects input. I'll look into fixing it for future playthroughs.

thanks for playing my game!

thanks for playing!

thank you!!!

thanks, glad you liked it!

This is such a cute game! I really love the graphics!

This is amazing! Everything about it is so well made!

The story was super compelling and told very well. I really like how you designed the hallway and room areas!

this was delightful! you captured the energy of a sherlock holmes story super well in my opinion!

this was really fun! i really liked seeing all the different endings

this was a fun murder mystery story!

very eerie story! the music and sfx do a lot to add to the atmosphere!

thank you! I spent a good while making sure the flowers looked okay :D

very cute! short and sweet, love it!

creative and thought provoking!

Very well made and great storytelling!

thank you 🐝🐝🐝

thank you!!!

thanks!

thank you!

You can download whatever version you need from the Downloads section, then make sure to unzip the file. If you're on Windows, you'll have to run the .exe file inside the unzipped folder.

Fun game and cool concept! It took me a while before I was able to figure out how to do things, but it ran smoothly after I did. Unfortunately at about 4 minutes left everyone stopped working and I couldn't get them to do any more tasks. Not sure if I was assigning them tasks that didn't need to be done, but I was having a lot of fun before that happened!

Really cool concept. The story is told so well just by the guy's dialogue, and his pauses and awkward conversation starters made it feel so real. I like how I have to come to my own conclusions about his story and what's happening based on what he's saying and his nervous energy. 

Beautiful art and beautifully written story. The thoughts and emotions are conveyed so well, and it's nice being able to see the artwork accompany it.

I audibly gasped a couple of times at the beginning when I got surprised by the cars. Very fun, kept me on my toes the entire time. I really liked how time slowed down right before a chicken got hit by a car (or dodged it). That's a very nice little feature, and I think it added a lot to the game.

Interesting concept! I like how the difficulty gets harder over time, and how you're moving on a sphere instead of a plane. It was a little tricky to play though, since the character never moved in the direction I was expecting it to. (W/Up arrow moved me right instead of up)

Really satisfying to play! The best part was being able to see all the flowers combining at once in a combo. It was simple, but fun, and I could easily see this as a mobile game!

This was a really nice game to play! I love how even though it's short, so much is conveyed in the few minutes you play. Beautiful artwork, interesting story that's conveyed in an appealing way, neat little mechanics. I especially liked how you made it seem like each playthrough was a continuation of the one before. Very well done!

Thank you! ^.^

This feels very well polished! It's fun to play and I like all the little details added, like being able to shoot targets and being able to break boxes. I really like the art too. All around a great game!

Thanks for your  feedback! Your friends' game is really fun to play, I see what you mean about the achievements. I might take some inspiration from a system like that in the future!

This was such a delight to play! The story was written really well, and I loved the art and exploration mechanic. I'm always a fan of fun cat games, so your game was really nice to find.

Thanks for the feedback! This originally started as a really simple concept that I could make in a single weekend (though I wasn't able to finish it then), so I didn't have much more planned out than "eat cheese and run away." If I were to spend more time on development I can definitely see myself adding some more features, like what's been recommended in comments. 

As for the mouse in the title screen, there's not much I can do about that since it's from an asset pack I used 😅. I'm more of a programmer, and tend to use pre-made assets to speed things up.

Love the character art! Even if it's short, the puzzle is fun to figure out and it feels rewarding to finish the game. Having a puzzle game set in a movie theater is definitely an interesting idea.

That's a good idea! If I have time to iterate over this project in the future I could add something like that. I'd originally planned to add eye animations for when the enemies see you, but had to scrap that idea after I realized that they weren't very visible with how far away the camera is from the ground. Now that I've had time away from working on this project I can think of some other visuals that could help indicate seen/not seen.

🧀