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Oooh. This is a really cool mechanic. Unfortunately, I played it on a laptop, which means the jumping tricks are almost impossible to do with a trackpad. I wish that the slowdown thing would also slow down the bullets... And maybe last a little longer, I dunno. Maybe I should just go get a mouse :P

Pretty decent music as well. And good job creating all those sprites.

The tutorial backgrounds are really cool :)

Some of the tiles with computers (?) on them and a much lighter grey background were a bit confusing... I thought they were walls while they we're actually a background. Anyway, just a minor thing :)

Thank you for the feedback! Yes, I imagine it would be harder with a trackpad, but your suggestions are still valid. I did ponder on slowing down the bullets a few times, but I'm not sure if I'll go through with it yet as it may make zooming through the levels not as exciting, but I'll give it a go. I also thought of making the bullet freeze for longer in the air before rewinding giving more time for the player to react. Those are all things I'm going to experiment around, thanks for pointing them out :)

Glad you liked the music! It was a bit rushed and I will eventually rework them. Same for the sprites.

Yup, the background is very confusing at times, someone else has mentioned he fish bones as well. I'll do my best to blend them in.

Thanks for your helpful feedback! :D