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(+1)

Yo’ Templar here,

  • The art fits the game well.
  • The mechanics play with the theme perfectly.
  • Simple to play, easy to pickup at the beginning and gets more challenging progressively. It does need some balancing tho.

Somethings to note would be: *I can get boring quickly if there’s no “plot twist” or something to keep the player engaged outside of just trying to get a good score.

I wanted to introduce some different endings and stories to motivate the gamer to play and make it more similar to Papers Please but I removed because of the time limit. I will add in future updates, sure. Thanks!