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Turning this into a 'golf' game was a really cool idea. I enjoyed this!

The game has great character with the music and the 'simplistic' graphics going together very well.

As I've seen in some of the other comments I also think it would be a good idea to somehow speed up the ghosts. That was probably the most frustrating thing.

I also think it would be a good idea if the difficultly and more importantly the time required for each level gradually increased. The levels (at least for me) got long pretty quick but I think that was mostly down to waiting for my previous ghosts.

Overall I really enjoyed this and I think the 'golf' idea is very creative. I'd love to try this again after you get a chance to tweak the gameplay a bit.

Thank you very much for playing and for the feedback!

The only way to not have the ghosts wait around, is to make sure you don't wait around in your present-timeline as the ghosts are 1:1 copies. This seems to be a flaw in the design, so it is something we can take closer look at.