The writing is great and extreme kudos to whoever did the wych voice. The golf system along with the unlimited rewinds is brilliant. I can always brute force a solution, but the par makes me go for the more difficult, creative solutions. It's nice that I can set my own difficulty. Only frustrating part for me was getting bounced into spikes by my past selves, but I suppose that's the cost of being able to jump off their heads.
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Eugene's Casualties of Causality's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #109 | 3.821 | 3.821 |
Theme | #177 | 3.923 | 3.923 |
Overall | #220 | 3.607 | 3.607 |
Game Design | #293 | 3.590 | 3.590 |
Innovation | #314 | 3.462 | 3.462 |
Graphics | #354 | 3.692 | 3.692 |
Audio | #497 | 3.154 | 3.154 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player must rewind time and work alongside their past selfs to escape the Cosmic Wych's Quantum Country Club.
Did you write most of the code yourself and made all the assets from scratch?
Yes
Comments
Great Job! good puzzle game integrated into golf! Well done!
I love the laughing sound!
A lot of the time I do wait for my ghosts, but nice implementation!
Turning this into a 'golf' game was a really cool idea. I enjoyed this!
The game has great character with the music and the 'simplistic' graphics going together very well.
As I've seen in some of the other comments I also think it would be a good idea to somehow speed up the ghosts. That was probably the most frustrating thing.
I also think it would be a good idea if the difficultly and more importantly the time required for each level gradually increased. The levels (at least for me) got long pretty quick but I think that was mostly down to waiting for my previous ghosts.
Overall I really enjoyed this and I think the 'golf' idea is very creative. I'd love to try this again after you get a chance to tweak the gameplay a bit.
Very cool idea, I think my only critique would be to have some way to increase the speed of ghosts because a lot of time I spent just waiting for my old body to get into place.
That menu screen had a 60's vibe to it! Really like the art work and mechanics. Good job!
Could you please play and rate my game as well?
Really fun game! I have seen many similar games, but none of them used failed attempts as platforms and had them also be a nuisance, so very cool!
I also liked the animations, music and sound effects, so nothing bad to say. Really good entry, congrats! Would be awesome if you could check out my game and leave a rating :)
Very fun and cute game. It is cool how you use your previous dead bodies as platforms. It is also cool how when they replay their action they can still push you and be a hazard. Please check out my game if you haven't :D
Very fun little game! I really like the bounciness of the player and the upbeat tune of the music! Felt really lighthearted and fun. Your use of the theme was really nice, but in the end I was actually just using the little guys to die xD. Very fun! :)
Had a lot of fun with this game could you just add a tiny note that lets browser players know to hit the 'space' button to start?
This game was alot of fun! While I was well over par on almost all the levels It was a very interesting take on the topic!
Wow! Awesome aesthetics great game play and overall solid implementation of a creative take on the theme. Well done! The only thing I noticed is that the intro text doesn't go away when you restart the level once? Or maybe I'm stupid and doing something wrong :)
Great game, I like all the people you build up. It get's confusing when you have a ton of people though as to who you are. It might be easier to see you if everyone else had muted colors or something, or a glow outline on the active character.
The game itself is fun, but repetitive music and my frustration made me stop playing, great idea.
We figured some players might get frustrated, so we included a level skip- you can press N to skip to the next level if you're not enjoying the one you're on. We hope this means folks will be able to see some of the zanier levels we designed towards the end without having to spend 20+ minutes on one jam game. As for the music, well, it changes after 9 levels, but the second song is also a short-ish loop, so that may not help. Anyway- thanks for playing!
Congratulations! This thing is insane. So many levels, so clever. The traps are really well designed and the solutions are genius. I love all the psychedelic art and the music is killer. Well played!
Love this game! I really like the par scoring element and the background art. Wish I could get anywhere close to par on any of the levels though haha.
I really wanted to play this game, but I don't see any main menu (?) :/
Just title screen.
Not exactly my type of game, but I enjoyed playing it. The puzzles are interesting but a little bit hard for me. Visuals are great as well as sound. Good job!
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