Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I'm learning godot for the engine (yeah, learning, i'm not sure if i should count that time inside the 48 hours, but imma play in hardcore mode anyway lol), if i mess with the sprites i'll use paint.net or inkscape and I'm going to use Waveform 11 and most likely VCV Rack for audio

In my first game jam I learned to use Unity as I was making the game and it turns out "okay" (no polish at all but all the mechanics worked without noticeable bugs). This event will be my first time using Godot, I already read and watched a bunch of stuff about it but never made a game, so I will be learning in the event ^^ Considering that food and sleep time will not count in the 48h probably would be ok (and seems fair to me) to count in the learning time after the event begins