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Hello. I just played and recorded your game on a video. It may look like I was angry. It is not correct. I enjoyed playing it. I think that the game is exciting. It needs some polishing, though. I would suggest you make controls more smooth and creating checkpoints. Also, some people would prefer playing it on a keyboard. If you want me to delete the video, let me know. However, if you like the video, I make videos for such developers like you every day. I will be happy if you subscribe. Anyway, I had a lot of fun playing your games, and I am looking forward to playing more of them.

Hello MGC Vlad ,
Thank you for testing my game. No problem you can let your video online, I appreciate it. It is still good to get feedback.
In the new version I am preparing, I am trying to improve the aesthetic (starting by the cutscene style, to give more importance to the scenario).
I also plan to improve the gameplay.
The game will stay fundamentaly the same, but I hope the optimizations I am working on will improve the players' experience.
I will keep you inform when the new version is ready in case you will be interesting in trying it.
... And all the best for your channel ;)

(1 edit) (+1)

Hello MGC Vlad, in case you would be intersted in tested the NEW VERSION. It's is available. ;)

Sure. I will try to do it this week.

cool! Thank you ;)

Hey. I made a new video about your game. Sorry that it is so late. I love it more than the previous time. It becomes more playable and enjoyable. I like that I do not lose lives if I fall. It would be nice if I could control movement by arrow keys on a gamepad or keyboard because the circle stick can push me down from some platforms when I am not focused enough. It can feel like it is not my mistake. Anyway, I had fun and loved the experience. I may play it more in the future.

Hi MGC Vlad,

It’s a good suggestion about using a keyboard instead of a gamepad. It will probably solve few player control troubles. I will take the time to implement this in a future update.

 It’s a pity you faced off a bug about the blocked plateform over the brambles. I know this happens sometimes, but I never managed to fix the problem properly so far.

A little information which was probably not clear : there is a cutscene (cartoon style) starting when you enter into the « introduction » , and after finishing each chapter, and of course a longer one at the end of the game. These cutscenes can be skipped by keeping pressed the « right direction » of the gamepad stick. I used this method because it was easier for me to implement this way. But I realized in you video, thes cutscenes can be skipped too fast by mistake. I will modify also this in a future update.

If you play the other chapters, I hope you’ll enjoy them. You mentioned you studied psychology. If you finish the game, just let let me know if the scenario seems to be plausible ? or is too exaggerated ? if you want.

By the way, thank you for playing again Nightmare Therapy, for making a video and to have been so tenacious to finish the 1st chapter 😊. I am happy to see you prefere this new version of the game. I see there is still a need of optimizations.  Thank you for the nice comments at the end of the video and of course for the useful feedback. 😉

Hi Vlad,  just FYI, I just uploaded a Keyboard version of the game.

sounds awesome. It makes it more comfortable.

:)