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After figuring out how this works, I enjoyed it! I think the idea of clicking and having a time limit is pretty cool, you could expand on that by having multiple workers with different strengths. This would mean that the player would have to strategise and divide up their time effectively. My main feedback would be that there should be more visual cues to show the player what to click on and just generally teach the player how to play. Overall, I enjoyed my time with this once I figured out how to play :)