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Absolutely incredible! If you don't win this jam I'll be surprised. I love how you randomized the pitch of a lot of the sounds so they didn't sound the same.. The entire game was incredibly polished and complete.  I would be honored if someone with your knowledge and skill would look at my game. I could learn a lot from you.

Wow, I'm glad someone noticed the pitch shift. :D I love low poly 3d, so I'm glad I played your game. I think you can acttualy use a similar pitch randomization method when the characters speak. It's an easy way to make sounds sound less repetitive. Outside of that, I would add some screenshake or more particle effects when shooting, but I'm guessing that couldn't be done due to the one week limit. Awesome job and I'm glad you liked my game too!