Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

My goodness... Making a strategy tactics game for a two-week gamejam is insane! Very well done. It's unfortunate the lack of an AI opponent to play. Playing this alone feeds off my dual-personality :) Graphics are very very nice for the canvas size and some sound effects would really help for the game feel. Nevertheless, for two short weeks, this game totally rocks. The only thing I would point out is the controls. You went for old school isometric controls where up/down/left/right directions yield diagonal actions. This is a little confusing and it would be nice to have an option to use a more modern control scheme. Other than that, very intuitive single button control, apart from cancel. Overall, an excellent entry.

(+1)

Thank you for trying the game… I know the uncompleted state of things is a bit shaming but I had so many hours thrown at it in these two weeks I needed a break. Proper AI behaviours other than full front suicide attack were too much for the remaining time I had and my skills with sound would have not added that much (probably the other way around :P). Anyway I will keep working on the idea. glad you liked it!

Totally understandable! AI is a hard thing to do especially for a tactics game!