Sorry, the html5 export from Godot can be a bit flaky, the OS specific versions should run better (though to be fair I've only tested it on OSX)
I just re-exported the HTML5 version with some tweaked settings, and have verified that I was able to play through it on itch with no freezes or crashes (used it to get the screenshots) with ChromeThanks for giving the game a try!
Just tried it again. Great work! I really enjoyed it and it played smoothly in my browser.