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OK, lots of thoughts on this one.

  • Good use of screenshake. The controls are very kinesthetically polished. Were you inspired by Vlambeer at all?
  • Fantastic art style. Animations were great, especially on the tripods. I love how small the player is, relatively, and the presence of so many human survivors who all get picked off so easily.
  • Great tagline, really.
  • You did such a great job conveying hectic, stressful emotions and total hopelessness. After sticking with it for maybe 15 minutes, I was able to kill 2 tripods (in separate games :P). I love how the new tripods can arrive while you're still dealing with the first one.
  • Gilfoyle. Do you watch Silicon Valley? :)