Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Follow up answer: So you can't use the URP shader but you can use the /mat/principleshader and set all the relative textures on the object. Then on your object assign the shader. If you have multiple materials on a single object you can do the same at SOP level with the material node and multiple /mat/principleshader.