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(+1)

Very solid game over all. Mechanics are pretty strait forward. That said, I kinda wish there was a sprint button. Not really needed in this little game, but I just had an overwhelming urge to “press sprint” when I was spotted!

One other observation… as the enemies had a light cone, I assumed they couldn’t see beyond the light cone, but in the third level, I saw they could see across the map, regardless of the cone length. If the enemy was a little faster or dangerous in some other way, this might have been unfair… at least, in my humble opinion.

Right I was worried about that too... I wanted them to have "realistic" view mechanics, i.e. seeing you across the screen (not only inside a limited view cone) at least as long as you are about a screen away.... But at the same time wanted the player to give an idea of their field of view.... The cone being shorter than the actual viewable area is indeed confusing.....