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(+1)

Played it once without realizing that there was a monster - I just thought that the screen was "clipping randomly". But when I read the description again and picked up on that info, the tension in the game grew significantly. I found myself even being a little scared! I liked the sounds and the art, just wished that the experience evolved over time, since right now it's a bit repetitive (maybe the game could get harder?)

(+1)

Thanks for the feedback! As of right now, the monster does speed up as you progress but its not necessarily noticable. If I work on it further, I might add sound and visual effects to communicate the increased tension and play with the idea of where to take the game further.