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Cute little adventure! 

The level design is really nice. You did a really good job on showing a thing (Hit thing, open door) and then expanding on it (want to hit thing. Sword too short. Need another thing.)

The invincible crabs were also neat when you had to kill all the enemies to proceed.

Good work on teaching the player how to play using the environment instead of a wall of text. The inventory system is also pretty impressive. Were there more than the two items or did I miss one?

Thanks for playing!

There are 4 equippable items in the game, but 2 of them are optional. One is hidden in a secret location in the dungeon, and the other (the Laser Pointer) is an item I was going to use for a second dungeon, but didn't have time. You can buy the Laser Pointer in Luna City and use it to distract enemies (Goblobs will jump toward it, Poisonblooms will swipe at it instead of the player, etc.). So if someone is having trouble with the boss, it can be worth the time to grind some Gemcoins to get it. I don't want to spoil what the hidden item does, but it's something longtime Zelda fans are sure to appreciate :)

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Oh right! I saw the laser pointer and promptly forgot about it because it wasn't required to beat the game. 

Definitely going to have to go back for them.