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Haha. You pretty much paraphrased the first thing programmer said upon recieving my models.
The 64px resolution thing really saved my ass, I could really skimp on the details. Maybe I should've skimped even more, since theres a few "noisy" pixels floating around as people point out, eg the ground details and the sheep/ram wool, because of me using a "crosshatch" brush.
I made wolf with my usual gradient technique, and while they are rarely observed with detail, I think it looks nice on them. I think 3D gradient games(wheter by UV or by material) look really nice on this resolution.