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I appreciate the feelings of nostalgia I had playing this from the ultra classic low resolution graphics and difficult to navigate maze. Saying this, it was is so easy to get lost. I think some variation on the walls or some visual clues to help find your way around would help that.

I think you're right. While some enjoy mapping the dungeon, an option to make the dungeon a bit easier to navigate (minimap maybe?) might be something to consider for the next iteration of this. Thanks for the feedback!