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Absolutely love the art style and the between levels scenes - gave a lovely atmosphere and looked amazing! Gameplay was interesting but could have had more variety. As others have noted, I also found the feedback on shooting a little weak - I ended up shooting twice a few times as was unsure if it had done anything! Also found the jump of the screen when walking left and right a bit disconcerting but understand why you did that at this res.  Honestly adored the visuals and music added to the experience. Would love to see this developed further!

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Thanks! I tried smoothing out the camera flip at the beginning of dev, but it was honestly an even worse experience. Such was the limitations. Do you think after the jam I should modify the game past the 64 pixels?

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yeah, I understand! A short camera pan would probably help! You could modify beyond the 64x64 - your game would work better in landscape for a bigger field of vision. Personally I think 16x9 is the aspect to go for when not constrained by the jam - so you can extend while keeping it low res to 128x72 without much work. That’s what I’ll probably be doing!