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(+3)

The sprites look like they got filtered when you imported them, making them look blurry (unless
thats intended).

It isn't very clear where I can and cannot go, there are some invisible walls, and some walls that look like I shouldn't be able to go through, but I can. Maybe everything I can't go through is one color, and everything that I can go through is another?

I feel like the shotgun should send bullets in different directions, rather than just randomizing their position. Like, they should be spread like +- 5 degrees

Enemy pathfinding would be nice.

Thanks for the feedback. its my first jam i really need this kind of feedback. Thank you.