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This brought back memories of playing Quake for the first time. :) I really liked the music and the way the engine packed the 3D into the 64x64 space worked very well. 

I'm glad the music was a plus! I wasn't sure if something from OGA would have suited it better, so I'm glad that turned out well. Unreal was also an absolute blessing for handling the rendering even at such a low resolution (other than some minor issues with loading lightmaps in prod, map loads are funky sometimes). All in all, I'm glad you enjoyed it!