Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

So it seems that the FNA Framework has added support for ps1/2 pads. 

I'm not sure what I can do to disable it as it's all happening in the background. I'll look into it some more. 

(+1)

Hi! I wanted you to know that I have no longer this problem:

The new x360ce version let you convert dinput to xinput and hide the original dinput pads, so now I don't have the double input problem anymore. Thanks anyway!