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The attack mechanic is a bit weird or I am not understanding it properly, since you have to hold and release to make kind of a charge attack or something like that, but the character kind of flies away.

Besides that it looks cool, the art is nice and has potential if the attack is tweaked a bit.

You have understandably misunderstood the attack mechanic. The character being knocked back is far from accidental and is actually one of if not your main source of offense. The swing of the weapon will hit enemies as well as when the character is flung into them - inspired by the "you are the weapon" prompt. The potential misunderstanding of this mechanic is actually something that was considered a significant amount during development. However given play testing and the description on he page we figured it wouldn't be an issue. Thank you for bringing this to my attention.