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Hi Dark Dimension,

Thank you so much for playing my game and giving me feedback. It means a lot!

I'd like to try to explain some points you found,

1) The menu system used to have 2 modes,..story and arcade, but I took out story mode and I never remembered to took out that extra menu out. I'm surely going to remove it in the future update. So in the future the Arcade button should take the player straight to game.

2) The lore is bad, I'm not good at making story stuff good. I need to think about that and make the lore more simple as the game is too.

3) All asteroids can be destroyed, big ones just take a lot more to  destroy and yes they need to communicate to player somehow that they have taken damage, I just didn't find a way to do that yet. Absolutely something to think about for next update.

4) Alien ship is super strong and it's just is to be dangerous element to keep player on it's toes even in the middle of chaos, it can be destroyed but much later in the game. I might have made it too strong in the update 2. I need to keep that under consideration.

5) The upgrades and their tiny effects.. yes you are totally right that they are underwhelming when bought. I need to re-think those as well. The 1000 costing once used to be quite easily obtained in the previous versions and they have the most effect from the upgrades, but in the update 2 they do seem quite costly. I haven't been testing that update much yet so that's something to look at also.

6) The ship  animations.. yup sounds about right.. even my friend didn't like them, I just go used to them while making the game.. Definitely something to think about changing for better at some point.

Thank you again, this helps me tremendously to make my next update for the game, hopefully I am able to make the game even better. I'm  also going to take this feedback to my heart for my future games so I don't repeat my mistakes.