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The art is very neat and movement feels good overall.

But I want to point out some technical things. Don't publish debug builds, they take up more space (Untick Export with Debug after pressing Export Project). Controls also have some issues as others have pointed out. The camera was the biggest issue for me, even though it grabbed the mouse it couldn't move past the borders of the window.

Thanks! Could you tell me more about debug builds?

As far as I'm aware, they contain extra features and data useful if you want to use an external debugger (like gdb). This can add a few unnecessary MB to the file. You might also want to check out https://www.reddit.com/r/godot/comments/8b67lb/guide_how_to_compress_wasmpck_fil... (for html5)