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Thank you very much for the detailed write-up. I appreciate the effort you took and the fact that you gave the game a decent go. It means a lot to me.

Your feedback is very valuable, I can only agree with your analysis of the UI/UX side of things, as well as the clarity of gameplay. I will be addressing these issues in-future when I replace the failure and success screens, and add more comprehensive goals. I have plans on making enemy airship damage more modular for the larger ones, to give a better indication of how far gone they are. Along the lines of the fighters losing engines.

An to the multiplayer question, I totally agree here as well. I am looking into perhaps adding either local coop, or if my talents allow, online coop. Though that would be a learning experience for me. Though I suppose there is no time like the present to try and improve ourselves.

Once more thank you for your information Chris, and thank you for your compliments as well.