Hey there, nice to see a topdown roguelike in the submissions so kudos on that. The art also looks fitting. Though I must say I felt pretty lost in terms of what my goal was and I did not even realise that I needed to attack the enemies using F. As they were basically just standing still and not attacking me.
Also I realised if you start a fight off by rewinding, it does a lot of damage to the enemies for some reason.
A little more feedback for when entering combat would also be nice, as I had initially thought I was simply viewing some form of informational screen until I realised what it was.
Nice concept though, cool to see a minimap as well. Even though it doesnt show much more than the player can already see, it is cool though.