Thank you master! 😄 Well the physics on this game is not that complicated, it's just a rigidbody sphere with forward acceleration. But yeah, visual scripting makes it much faster to implement a lot of stuff. I really ♥ Playmaker!
And yes, I'm more of an artist, I became interested in game dev when I was in college. Then I started using Game Maker, but I really wanted to make 3D games and that's why I decided to use Unity, took me like 2 years to learn some basics. Shout out to Brackeys for helping me learn!