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Well done! Good use of minimalist art to create compelling puzzles out of very simple mechanics. I liked how you switched up spaces based on what was solid and empty (black or white). It was often difficult to predict if I could make a jump or not, but this is an inherent challenge with first-person platforming. I liked how you used directional atmospheric sound cues. It'd be nice to have a touch of feedback to let me know I am actually moving, for those moments when I find myself in an entirely black or white space, so that I know my input it still registering. Really good work!