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...if you try to push the first box you see into a nearby hole, and repeatedly jump on it while it is stuck, you glitch through the wall. you can still activate checkpoints, and you can make it preety far by doing that.

(1 edit)

Damn, that is a speedrun tech.

I think the collison is broken on some of the tiles, but this bug is actually pretty fun.

thanks for noticing.

tbh i was afraid you'd try to fix it, i love this bug :P