Yeah it's a bit shame. I began iterating over builds like 2 hours before deadline and it still wasn't enough, switching between windows/linux just takes too much time ... I guess Unity development from Linux is still not as far as I'd hoped ... And I can only fix these things on sunday, as I had to hop on train right after the submission and will come back tomorrow ...
Anyway it would be great if we could also get an answer from SideFX what is their sight on this, if it would be fine fixing these issues in order to make the experience pleasant as it should be. I.E. I managed to create a full story with linear progression so everything has to happen in certain moments, and one of these bugs will cause the player being completely stuck on one of the stages, where he would have to pretty much nail the entire game without mistakes in order to get to the end ...
I understand that this is part of the game jam and it is one of the things that have to be managed, so if we cant fix it that's fine, I will make the walkthrough video with the story on sunday so that everyone can see the full game even if its difficult to get there on their own.
And thanks for the reply!:)