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(2 edits)

Yeah the dying causes an animation to happen which I wanted to be seen more clearly so the game is "stopped" (I don't spawn new Arrows/Obstacles and don't move them) but after that the next arrow/obstacle is spawned immediately and causes some problems because sometimes there isn't enough distance and they are on top of each other.  For the syncing issue, at the start they are in sync but because I'm changing the speed of the game depending on how well you hit the notes they get out of sync really quickly. Nevertheless thanks for playing and I really appreciate your feedback.