@Cedric Stoquer
So if i want to have a sprite bigger than the 16*16 ill just make it higher with still 16 in tiles in width. so far so good, but am i able to use multiple different sprite on a single stage? Or is it only possible to have 1 spritesheet as source to draw on the current stage? (Based on the idea to split map/character sprites, so i just load the current map sprite instead of a giant map sprite. This way i would need a second sprite for character/items or put those character items in each of the map sprites).