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Ok I played the updated version now I'm back to give more feedback! 

The tutorial is much better now, and I really like the blocker things which make it so you have to be strategic with your shots (although I do miss the trail of death). I feel like the stretch of level you have to play on each death is slightly too long now, either checkpoints or shorter levels will fix this. There's a few pits that are impossible to escape from so it feels bad to have to redo the entire level after you miss a jump. But overall big improvement over the last version!

Glad you played it again! We're just uploading two more levels now - thanks again for the feedback, it's really useful. Yeah there's a balance to strike between the puzzle/strategy aspect and the awesome feeling of just tearing through the enemies - we'll keep working at it beyond the jam I think!

Definitely has potential to be developed further! It's a fun, unique concept, I could see it working really well as a puzzle platformer