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Victor Engine Basic Module

All battlers have ID's for their sprites. Tiles need to have it included as well. Patch file has been updated to include this fix

// Victor Engine Basic module. Each sprite is identified by a unique ID
Game_TileBattler.prototype.spriteId = function() {
  return 'tile ' + String(this.getBattleNode().id);
};

You can add it manually or just grab the patch file.