Victor Engine Basic Module
All battlers have ID's for their sprites. Tiles need to have it included as well. Patch file has been updated to include this fix
// Victor Engine Basic module. Each sprite is identified by a unique ID
Game_TileBattler.prototype.spriteId = function() {
return 'tile ' + String(this.getBattleNode().id);
};
You can add it manually or just grab the patch file.